1. Introduction

To date we have discussed some good practices for designing an user interface. These include making sensible use of styling, layout, tone of voice and so on.

But a good interface must also take into account the capabilities of people. This includes

  • How people perceive the world around them
  • Recognising that people have limited attention span
  • How limitations of human memory should guide interface design
  • How people learn

This mini-web will take you through some of the issues and suggest good practice when putting together an interface.