2. Object modelling
Object modelling can be used to look at many and varied real-life situations. Here are just a few:
- Disease modelling (tries to predict how epidemics spread)
- Weather modelling (for tomorrow (short term model) and also long term modelling)
- Earthquake modelling (likelyhood of one happening and the likely damage caused)
- Bridge building (how it will behave in wind and heavy use)
- Roller coaster design (excite the customer yes! but don't harm them!)
- Car design (predict its performance and how materials such as steel will behave)
- Car crash testing (predict the damage in a crash and help protect people)
- Game Simulation (most games are a kind of object model, but it is just for fun)
Each of these have a very different use. But they all share the same principle - that mathematics is used to predict the outcome.
For instance the 'physics engine' in a car racing game would have been carefully designed to simulate how a real car would skid, accelerate, handle etc.
Over the next few pages we will be looking at these in a little more detail
challenge see if you can find out one extra fact on this topic that we haven't already told you
Click on this link: Object Modelling