Many thanks to Chris Coleman of Conyers School for kindly contributing these superb resources

E-Safety
E-safety workbook

The Government is asking teachers to focus on ensuring that students understand how to stay safe when using modern day technology.

Chris Coleman has produced an original set of resources to support the teaching and learning of this topic. He suggests that this is run as a six week unit of work.

There are two workbooks, one for the majority of students and the second for lower ability students.

Both workbooks provide clear indications of NC levels and a wide range of tasks and activities for students to work through independently.

Internet safety

Workbook

online safety lower ability

Workbook (lower ability)

E-safety key terms

This activity provides students with a list of key terms some of which they might have heard of, many will be new to them.

The aim is for them to work independently to find out what each term means.

Many of the key terms can be found in the glossary

E Safety key terms

E-safety Scenarios Homework

This is a useful activity to give to students as a piece of homework.

Tell them not to rush it, but to spend time thinking about each scenario and what they might do if they were faced with a similar situation.

This could be used as the basis of a class discussion next lesson.

e-safety

E-safety Mobile Action Homework

This homework activity asks students to focus on the use of mobile phones and to consider their good and bad points.

This could be used as the basis of a class discussion next lesson.

Internet safety

 

KS3
Unit 7.2: Information and Presentation

Chris has written a workbook based on the teach-ict 'Pirates of the Carriben' Scheme of Work.

The booklet is differentiated for levels 3, 4 and 5.

E-Safety

Year 7 project - The Smart Home

Chris has written a superb mini-project which should take around three to four lessons.

The project will help students to develop their thinking and research skills.

 

Smart Home

Scratch

This workbook could be used to introduce students to the game making software, Scratch.

A well laid out, attractive workbook which has enough information to allow the students to explore the software at their own pace.

E-Safety

Alice

Another superb workbook to introduce students to Alice, another piece of software that enables students to create their own computer games.

This software can be used to ensure that students hit the sequencing of instructions parts of the KS3 NC.

 

Smart Home

 

 

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